Patch notes for version 0.2105
Hostile Takeover » Devlog
Bug Fixes
- Fixed a glitch where the Behemoth boss would get stuck trying to cast Bulwark or Enrage over and over.
- Fixed a stuck game bug after using 2 for 1 Special where user input was allowed during the card animations.
- Fixed a crash when using EMP.
- Fixed a crash with enemy card popups.
- Fixed a bug where cards with the Scout perk weren't calculating damage correctly.
Status Effects
- Knockback: Knockback will now push back other characters that you bump into instead of stopping you.
- Retaliate: Deal X damage to the attacker when attacked.
Perks
- Agile: X is equal to your Speed.
- Closest Enemy: X is equal to the distance to the closest enemy.
- Damage Boost: +3 Damage each time the card is drawn into your hand. Resets upon use.
- Deathblow: +X Damage where X is the number of attacks you've made this turn.
- Full Cost: X is equal to your total Power (added to previous X cost cards for clarity's sake)
- Haste: +X extra attacks where X is your Speed.
- Open Vein: +X Damage where X is the target's Bleeding.
- Ranger: Cannot be activated if an enemy is within 3 cells.
- Reclaim: X is equal to the number of cards Recycled this turn.
- Reset: After activating, the card changes back to its original form.
- Upgrade: After activating, the card changes into a stronger version.
Card Balance
- Boomstick (Soldier): Knockback increased [1 -> 2].
- Fade Away (Ninja): Changed to a Buff instead of an Attack. Now grants +4 Shield and adds 2 Vanish cards to your hand.
- Patience (Neutral): Patience is now a Neutral card instead of a Ninja card.
- Piercing Shot (Soldier): Cost reduced [2 -> 1] and Damage reduced [7 -> 5].
- Thousand Cuts (Ninja): Added Deathblow.
- Unseen Hunter (Ninja): Added Scrap.
New Cards
- Adrenaline Shot (Ninja, 1/1) - Double your Speed, Gain +1 Exhaust. Scrap.
- Can't Catch Me (Ninja, 0/1) - Gain +X Evasion. Agile.
- Charged Shot (Soldier, 1/0) - Deal 5 Damage. Range 8. Ignore Armor. Damage Boost. Waste.
- Clone Clones (Ninja, 2/1) - Create a duplicate of each Clone in a random empty cell. Trash.
- Compactor Extractor (Ninja 1/1) - Trash all cards in your hand. Gain +X Empower and +X Speed. Hand Size.
- Coupled Strike (Ninja, 1/1) - Deal 3 Damage 2 times. Range 1.
- Distracting Clone (Ninja (1/1) - Spawn a clone that Taunts all enemies within 4 cells.
- Door Number One (Soldier, 1/0) - Gain +2 Shield. Draw 1 card. Upgrade.
- Door Number Two (Soldier, 2/0) - Gain +4 Shield. Draw 2 cards. Upgrade.
- Door Number Three (Soldier, 3/0) - Gain +6 Shield. Draw 3 cards. Reset.
- Double Tap (Soldier, 1/1) - Deal 2 Damage 2 times. Range 5. Deathblow.
- Fill 'er Up (Neutral, 3/0) - Draw cards up to your max hand size.
- Force Pulse (Soldier, 1/1) - Deal +3 Knockback to all characters within 3 cells.
- Forget-Me-Now (Ninja, 1/1) - Any Enemy targeting you must target another character.
- Hit Me (Soldier, 1/1) - Gain +3 Retaliate. Drain Shield.
- Isolated Shot (Soldier, 1/1) - Deal 6 Damage. Range 8. Ignore Armor. Ranger. Scout.
- Lightning Blade (Ninja, 2/1) - Deal 5 Damage 2 times. Range 1. Haste.
- Now You See Me (Ninja, 1/1) - Gain +X Stealth. Closest Enemy.
- Poisoned Blade (Ninja, 1/1) - Deal 5 Damage. Range 1. Apply +2 Exhaust.
- Preparation (Ninja, 1/1) - Deal 10 Damage. Range 1. Anchor.
- Reduce, Reuse (Neutral, 1/X) - Add a random card from your Discard pile to your hand. Reclaim.
- Stab Wound (Ninja, 1/1) - Deal 5 Damage. Range 1. Open Vein.
Upgrade Balance
- Hemorrhage (Ninja): After an enemy takes Bleeding damage, increases Bleeding by 1 instead of reducing it by 1.
- Shield of Reprisal (Soldier): Now grants +1 Retaliate any time you gain Shield.
New Upgrades
- Armored Rounds (Soldier): Gain +1 Shield with each Attack.
- Barbed Armor (Ninja): Applies +2 Bleeding to the attacker when attacked.
- Blood Atonement (Ninja): Apply +1 Bleeding to all other enemies when applying Bleeding.
- Umbral Predator (Ninja): Always has Sneak Attack (all attacks gain damage equal to your Stealth)
Get Hostile Takeover
Hostile Takeover
A cyberpunk tactical deck-builder
Status | In development |
Author | WhisperingSpider |
Genre | Strategy, Card Game |
Tags | Cyberpunk, Pixel Art, Roguelike, Roguelite, Turn-Based Combat |
Languages | English |
More posts
- Patch notes for version 0.4705Jul 05, 2021
- Patch notes for version 0.4115Jan 16, 2021
- Patch notes for version 0.2710Jul 11, 2020
- Patch notes for version 0.2315Mar 15, 2020
- Patch notes for version 0.1202Dec 03, 2019
- Patch notes for version 0.1002Oct 03, 2019
- Patch notes for version 0.911Sep 11, 2019
- Patch notes for version 0.811Aug 11, 2019
- Patch notes for version 0.719Jul 20, 2019
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